Players gather information and establish their investigation base.
- Everyday conversational French
- Interpersonal communication and storytelling
- Building alliances and navigating group dynamics
Search for the Cathar Treasure At the heart of the sunlit Aude region stands the Château de Massignan, a place where histories overlap and strangers briefly become a community. This season, the château hosts an unusual group: seasonal workers looking to earn their keep, and a handful of seasoned agents unexpectedly granted a week’s leave from Interpol. They arrive for rest, routine, and perhaps a little escape—but what they find is something far more unsettling. On their first evening, gathered around a crackling fire beneath the southern sky, a storyteller—Sylvain Rouge—begins to speak. He tells of the Cathars, of Montségur, and of a mysterious treasure said to have vanished in 1244, never leaving the region. According to the tale, the treasure is not merely gold or relics, but something more profound—something tied to belief, secrecy, and the identity of the land itself. By morning, Sylvain Rouge is gone. No note. No trace. Just absence. The château quickly transforms into a base of operations. What was meant to be a peaceful stay becomes an unfolding investigation. Driven by curiosity, duty, or something more personal, the group sets out into the surrounding towns—Carcassonne, Narbonne, Perpignan—following a fragile trail of clues. Each stop reveals another layer: suspicious shopkeepers, evasive guides, threatened historians, and whispers of people who would go to great lengths to protect what must remain hidden. It soon becomes clear that they are not alone in their search. Two factions emerge from the shadows. One seeks to uncover the treasure—drawn by promises of cultural discovery, prestige, or wealth. The other is determined to keep it buried, convinced that the truth could damage the region, or erase the mystery that keeps its legacy alive. Some believe the treasure is an ancient text, perhaps an “Évangile” tied to Cathar spirituality; others suspect it is nothing material at all. Caught between these forces, the group must choose their path. Every decision matters. Every alliance reshapes the journey. As the clues lead deeper into the region’s hidden past—through archives, churches, museums, and forgotten paths—the line between myth and reality begins to blur. And when the truth finally surfaces, it may come with consequences none of them anticipated.
Because some treasures are not meant to be found. And some secrets refuse to stay buried.
Hier sind die einzelnen Sitzungen des Kurses mit Aufgaben dokumentiert. Sitzungen sind nach Ort oder Thema benannt.
Players gather information and establish their investigation base.
Players investigate multiple locations and uncover the Cathar treasure.
Players research historical evidence and decode cryptic texts.
Players navigate between competing groups with different goals.
Because some treasures are not meant to be found. And some secrets refuse to stay buried.